Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Lichtern R@NPC_SLEEPATTACK |
5 |
Chase |
10% |
0.3s |
5s |
Yes |
Target |
always |
0 |
Lichtern R@NPC_SLEEPATTACK |
5 |
Attack |
10% |
0.5s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBOLT |
7 |
Chase |
30% |
1s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBOLT |
7 |
Attack |
30% |
1s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBALL |
5 |
Chase |
30% |
0.5s |
5s |
No |
Target |
attackpcge |
2 |
Lichtern R@MG_FIREBALL |
7 |
Attack |
20% |
0.5s |
5s |
No |
Target |
attackpcge |
2 |
Lichtern R@NPC_FIREATTACK |
3 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Lichtern R@NPC_SLEEPATTACK |
5 |
Chase |
10% |
0.3s |
5s |
Yes |
Target |
always |
0 |
Lichtern R@NPC_SLEEPATTACK |
5 |
Attack |
10% |
0.5s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBOLT |
7 |
Chase |
30% |
1s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBOLT |
7 |
Attack |
30% |
1s |
5s |
No |
Target |
always |
0 |
Lichtern R@MG_FIREBALL |
5 |
Chase |
30% |
0.5s |
5s |
No |
Target |
attackpcge |
2 |
Lichtern R@MG_FIREBALL |
7 |
Attack |
20% |
0.5s |
5s |
No |
Target |
attackpcge |
2 |
Lichtern R@NPC_FIREATTACK |
3 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |